In this assignment, I modified my decentralized scheme from assignment no. 2 by hollowing out the components and pushing and pulling walls, ceilings, and floors from these components. In this way, I tried to create areas of inhabitable space forming an overall "continuity of space," as required. Then, I used Adobe Illustrator to create a section perspective with a solid section cut and poché.
Immersive perspective from Sketchup, showing the long corridor on the side of the building opposite that shown in the elevation.
Second immersive perspective (2-point), from the elevated platform within the large cube farthest to the right in the elevation.
Section perspective from Sketchup.
Refined section perspective with poché and all, from Adobe Illustrator. (I was unable to prevent the background from showing, since such an option was not available when exporting a .tif file from Sketchup.)
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